On Saturday, January 3rd the members met at 8:45am for the live stream kick off announcing this year’s challenge: Recycle Rush!
The game is played by two Alliances of three Teams each. Alliances compete simultaneously to score points by stacking Totes on Scoring Platforms, capping those stacks with Recycling Containers, and properly disposing of Litter, represented by pool noodles, in designated locations. Alliances have an opportunity to earn “Coopertition Points” by coordinating with the other Alliance in the Match. Coopertition Points are awarded if, at some point in the Match, there are at least four Yellow Totes on the Step simultaneously. Coopertition Points are doubled if the Alliances arrange at least four of those Yellow Totes in a single stack on the Step. Points for the Match are awarded based on the state of the scored objects at the end of the Match (with the exception of Coopertition Points, which can be earned at any point during the Match). 2015 FRC Game Reveal
After watching the live stream our team broke into five groups, mentored by graduated members of team 4296. Each group spent their time brainstorming strategies for how we would approach the game. It was a challenge for the team to only focus on the strategy without delving into the design process, but they managed. After the lunch break the team met in the auditorium to view a video, put together by the Chairman’s team, interviewing some of the members. The Interview (Team 4296 Edition)
Following this the team began to turn their focus to strategy. The next day the five groups separated again and focused on planning a design for the robot and creating rough sketches of ideas. After lunch when the groups united in the lab they discussed their ideas for the robot designs. Most designs consisted of systems for stacking the boxes as well as for grabbing containers from the center of the field. The idea of replicating a garbage truck was maintained by most of the team. In order to appeal to our potential alliances it was decided that we build our robot to function for both stacking and picking up. The pros and cons of each design were evaluated and the final conclusion, decided on Monday January 5th, was that the robot would utilize a Mecanum drive train. Linked are two videos explaining the tote stacking design and the container grabbing design.
Tote Stacking Explanation
Container Arms Explanation
After watching the live stream our team broke into five groups, mentored by graduated members of team 4296. Each group spent their time brainstorming strategies for how we would approach the game. It was a challenge for the team to only focus on the strategy without delving into the design process, but they managed. After the lunch break the team met in the auditorium to view a video, put together by the Chairman’s team, interviewing some of the members. The Interview (Team 4296 Edition)
Following this the team began to turn their focus to strategy. The next day the five groups separated again and focused on planning a design for the robot and creating rough sketches of ideas. After lunch when the groups united in the lab they discussed their ideas for the robot designs. Most designs consisted of systems for stacking the boxes as well as for grabbing containers from the center of the field. The idea of replicating a garbage truck was maintained by most of the team. In order to appeal to our potential alliances it was decided that we build our robot to function for both stacking and picking up. The pros and cons of each design were evaluated and the final conclusion, decided on Monday January 5th, was that the robot would utilize a Mecanum drive train. Linked are two videos explaining the tote stacking design and the container grabbing design.
Tote Stacking Explanation
Container Arms Explanation
No comments:
Post a Comment